Invisible Yet Necessary

March 10, 2006

Wi-Fi Survey - How do you use Wi-Fi (wireless Internet) technology?

OSU Wi-Fi Survey: How do you use wireless Internet

As part of the research project for my master, I am conducting an online survey on how people understand and use Wi-Fi technologies.

The goal of the survey is to help improve the design of Wi-Fi by collecting various user experiences.

Whether you have used it only once or use it everyday, every experience you had with Wi-Fi is valuable to this research and I will appreciate if you would take the time to answer my online survey.

The survey is 6-12 min depending on your experience with Wi-Fi and do not require any technical expertise to be answered.

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Click here to take the Wi-Fi survey
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Thanks!

October 10, 2005

Ubicomp 2005 video: Yellow chairs

Filed under: Information Systems, Mobile Computing, Research, Ubicomp, Wireless — Tags: , , , , — Riad Lemhachheche @ 4:58 pm

The Yellow chair stories presented at Ubicomp related the interaction between people passing by and a wireless network connectivity materialized by a yellow chair placed in front of a house in london, UK.

Yellow chair stories: Interaction design and WiFi

For more details, see the Yellow Chair Stories - a live service design intervention and watch the Yellow Chair Stories video

See also:
Ubicomp 2005 demo: u-texture
Ubicomp 2005, Tokyo

October 3, 2005

Ubicomp 2005 demo: u-texture

Filed under: Mobile Computing, Research, Ubicomp — Tags: , , , , , , — Riad Lemhachheche @ 7:09 pm

I had the opportunity to test the u-texture system that was on demo at Ubicomp 2005 conference in Tokyo.

Basically, u-texture is a home computing / entertainment system developed at Keio University, Japan. It is based on the concept of active furniture where the components are “blocks”. Each block has its own touch screen display and connectivity. Based on its relative and absolute position in regard to the rest of the system. It can perform different tasks, run different applications.

u-texture blocks can be setup in 2 modes: standalone and system. Blocks can be connected together through u-joints to provide interactions. Here is a description of a block:

u-texture module (source: http://www.ht.sfc.keio.ac.jp/u-texture/project.html)

More info is available at u-texture project page at Keio University

Here is a picture I took of the interaction between a music CD and a music player/ computer (a Sharp Zaurus I believe)
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September 7, 2005

Ubicomp 2005, Tokyo

Filed under: Information Systems, Mobile Computing, Research, Ubicomp — Tags: , , , , , — Riad Lemhachheche @ 2:07 am

I will be attending Ubicomp 2005 in Tokyo, Japan from Sept 11 to 14 ( as a student volunteer).

Here are some of the presentations from the paper program I will be attending:

  • From Interaction to Participation: Configuring Space Through Embodied Interaction
    Amanda Williams (University of California, Irvine), Eric Kabisch (University of California, Irvine), Paul Dourish (University of California, Irvine) — Sept 14th 10:45 am

  • Scanning Objects in the Wild: Assessing an Object Triggered Information System
    A.J. Bernheim Brush (Microsoft Research), Tammara Combs Turner (Microsoft Research), Marc A. Smith (Microsoft Research), Neeti Gupta (Microsoft Research) — Sept 14th 11:10 am
  • Control, Deception, and Communication: Evaluating the Deployment of a Location-Enhanced Messaging Service
    Giovanni Iachello (Georgia Institute of Technology), Ian Smith (Intel Research Seattle), Sunny Consolvo (Intel Research Seattle), Gregory D. Abowd (Georgia Institute of Technology), Jeff Hughes (University of Washington), James Howard (University of Washington), Fred Potter (University of Washington), James Scott (Intel Research Cambridge), Timothy Sohn (University of California, San Diego), Jeffrey Hightower (Intel Research Seattle), Anthony LaMarca (Intel Research Seattle) — Sept 13th 16:00
  • Self-Mapping in 802.11 Location Systems
    Anthony LaMarca (Intel Research Seattle), Jeffry Hightower (Intel Research Seattle), Ian Smith (Intel Research Seattle), Sunny Consolvo (Intel Research Seattle) — Sept 13th 09:00 am

See also: Ubicomp 2005 demo: u-texture

August 9, 2005

Ubiquitous Computing in the Real World

I found a call for participation (PDF) for a special issue of Personal and Ubiquitous Computing Journal.

For this special issue we solicit contributions that map and report on such developments, and highlight the effects of bringing ubiquitous computing to the real world:

  • What are the limitations of ubiquitous systems implementation in the real world in terms of economics, regulation, business realities and market situation and can the cost be justified?
  • Which systems can work outside the laboratory? Are the available infrastructures able to cater for the massive data flows created by auto-identification for example? What are the actual systems architectures that have been proven to effectively support the required workloads?
  • When ubiquitous systems are deployed what are the changes that bring to people’s lives? What changes are effected in people’s private lives at a personal and family level and what are the changes to social etiquette?
  • Is the ubiquitous computing world a utopia, which can never be reached because reality is messy? Can the vision of computing for all turn into a nightmare of surveillance and no privacy?
  • Can we reverse decades of technology as conqueror to achieve “calm technology”?
  • And above all, is the ubiquitous computing world a world which people seem happy to live in?

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